Spells which are not attacks and do not require concentration, such as healing, should not disrupt their invisibility (except Sprites which lose it when casting any spells). Casting/channeling a damaging/harmful spell counts as an attack (spells with attacks, spells with saves, and spells with neither such as Magic Missile are all considered attacking the target if they do damage or cause harm). All 3 familiars that you mention lose their invisibility when they attack as per their ability. PCs and creatures need to adhere to the restrictions on their invisibility imposed by the ability that grants it. There is not a general rule about losing invisibility when you attack. Imps and Quasits do not lose it for casting non-attack spells (which do not require concentration). Is this the case?Īlso, if a specific spell requires an attack roll, does using them for it count as them making an attack for the purpose of losing the invisibility?Īll of the Pact of the Chain familiars lose invisibility when they attack. Going off of these, it would appear that being used as a touch spell conduit "as if it had cast the spell" doesn't make the Imp or Quasit lose their invisibility. (Their Monster Manual entries only differ by saying "concentration ends (as if concentrating on a spell)." Anything the invisible quasit is carrying or wearing is invisible as long as it remains in contact with the quasit. Invisibility, the quasit turns invisible until it attacks or uses Scare, or until its concentration ends. Anything the invisible imp is carrying or wearing is invisible as long as it remains in contact with the imp. the imp turns invisible until it attacks or until its concentration ends. ![]() However, the Imp and Quasit also turn invisible but their entries are casts a spell", I'm sure a DM could easily rule that it then turns visible. I added the Monster Manual and Player's Handbook both as references because the stat entries are identical, and neither of them ever state that a Sprite has spells it can cast.Ĭombining the "familiar can deliver the spell as if it had cast the spell" with the Sprite's invisibility saying "invisible until it. Anything the invisible sprite is carrying or wearing is invisible as long as it remains in contact with the sprite. Invisibility, The sprite turns invisible until it attacks or casts a spell, or until its concentration ends. ![]() If the spell requires an attack roll, you use your attack modifier for the roll. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. (PHB 107)įinally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Please instead reply in the ongoing threads rather than making new ones.įeel free to add to the community resource folder and the resource list.When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms: imp, pseudodragon, quasit, or sprite. Limit Direct Response Posts - New posts that could reasonably serve as a reply to a different post that is in the top 40 of “Hot” may be removed by the moderators at their discretion. No low-effort/OC/image posts - Official sources, homebrew images, and new information/product photos are the exception. No D&D Beyond content sharing posts - DDB Content sharing is restricted to the weekly thread which you can find here For info on how to filter by flair on various apps and sites click here. For more information on which flair to use check here. ![]() Limit Homebrew - You may only post one new homebrew thread per day.Īll posts must be flaired - Submissions should be flaired with an appropriate flair. Limit self-promotional links - Any self-promotional external links (such as blogs, storefronts or Kickstarters) must be related to D&D and posted no more than once every 14 days. Text memes should be relevant to discussion. ![]() Use clear, concise title names - Titles must be clear, concise, and not worded in a misleading fashion.ĭo not post memes or joke posts - Meme images should be posted on /r/dndmemes. Do not suggest ways for such material to be obtained. Please respect the opinions of people who play differently than you do.ĭo not suggest piracy - Any non-fair use posts containing closed content from WotC or any third party will be removed. A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next.īe civil to one another - Unacceptable behavior includes name calling, taunting, baiting, flaming, etc.
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